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Have a cannon engineer defend your base as 1 player defends it with them so that it is difficult for them to destroy your cannon. Both teams at the start will be fighting for the center as each team tries to pass to get to each others castle or towers. You should have 2 players rush to get to the enemies second tower which is elevated because it is hard for the enemy to use their full force here without taking casualties by getting smashed off the edge against skilled opponents. The objective is to tap down that tower in order to prevent the enemy from re-spawning so that your team has the advantage when taking the center .

Having some players rush their base and attempt to build the enemy cannon can be a good distraction for those who are now re-spawning at their home tower. This prevents the, from , merely taking the slide down to the  center. Offense on this map really is the best defense. Once you have claimed the center keep forces pushing for their home tower and for their second tower while sending people to build the cannon.

From the center guard the slide and capture the second tower then defend the choke point . From there send people to their home tower, and to the cannon. You can resurrect people with a cleric and place a wall there aswell. Team skills are always the most important way to push back the enemy forces. In the end you can maintain these choke points to win since there is only 1 horse om the ,a Defense is done exceedingly well when accompanied by a cleric with dash plus to chase down players going for your castle.

An experienced team will attempt to spread themselves across the map to each tower in which case being 5 towers on the map the most crucial tower to maintain control over would be the ones easiest defended. The two towers that are elevated when already built are easiest  to prevent the enemy from building because they are vulnerable when building.

Your own elevated tower will be the easiest because after it is tapped down a bit and the enemy is killed you can reclaim it. Your home tower is the furthest away and also the easiest to defend. the center tower required team skills to defend and the elevated tower at the enemy castle is the easiest to troll. killing people and distracting them. Tapping down their home tower will often result in victory with just a few taps.

Having a cannon engineer build a cannon from the start after map control is gained near our second tower will greatly benefit defense as the time runs low and that will be key is securing control of the map if the battle is for the center tower then our team will hold the advantage when attempting to tap down other towers or prevent ours from being tapped down.

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