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There are 4 choke points on this map. 2 choke points are on defense, one is the land bridge after your home tower and the other is the collapsible bridge to the right of your castle. The first objective is to get cyclones running on the land bridge after our home tower as warriors advance to the middle tower.

The main force pushing should try and advance to the enemies land bridge and the enemies collapsible bridge to stop the flow of enemies from returning once the middle tower is non spawn-able . Once the team advanced and has control over the enemies control points then those defending our choke points advance  and join them in the enemies choke points.

There are bomb rocks at the enemy castle in close proximity to their gate so one player should be focusing on launching these at the enemy gate throughout the entire match. With the control points captured to advance further will require team skills. The collapsible bridge on the back path when controlled can offer a great route for a horseman to travel across and attack the enemy from behind smashing them off the edge and interrupting team skills.

In case the time is running out then divide your forces into two, Half protects the center and half protects our home tower while one attempts to attack their home tower. The middle tower is easily the best defensive position to take since you can knock them off so easily. So even if they tap down our home tower as we hold the center tower if we reclaim it we win or if we tap down their home tower we win.

However if they have their home tower and capture our home tower they win so that is why it is so important to divide between the center and our home tower. Most make the mistake of not defending the home tower in the end and lose. A lot make the mistake of not going for the enemy home tower and tapping it down a smidge to win as well.

 

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