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The time in this map at 8 minutes, it is essential that we lock down defense in order to ensure that we control the center tower when the time is up. In order ro do this it is important that both cannons are manned by cannon clerics and defended by players.

Meanwhile make sure that the enemy cannons are destroyed. Some players must push the enemies base to show down the enemy from advancing by keeping their presence there to take down the gate if they decide to leave and interrupt team skills, if they leave then the gate goes down and then they must defend two towers instead of just one. Though the main objective is for the team to defend the center is it wise to make them think if they leave that they will lose their big tower, if they do leave then take the big tower of course.

The only ones from the center advancing should be ultimate weapons going to the enemy gate to assist the few on offense. Team skills like meteor storm and happy miracle should be in the ready for whem the enemy forces are to great in the center.

 

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